![]() Simple water requires attaching a script to a plane-like mesh and using the water shader: If you need to use a different Mesh, change it in the Mesh Filter of the water GameObject: Creating water from scratch (Advanced) The Prefab uses an oval-shaped Mesh for the water. Water mode (Simple, Reflective, Refractive) can be set in the Inspector. Fancier water - Daylight Water and Nighttime Water in Pro Standard Assets > Water (this needs some Assets from Standard Assets > Water as well).Simple Daylight Simple Water and Nighttime Simple Water in Standard Assets > Water.Make sure you have the Standard Assets installed: Place one of the existing water Prefabs into your Scene. Reflective daylight water Reflective/Refractive daylight water Setting up water ![]() ![]() Separate daylight and nighttime water Prefabs are provided. Unity includes several water Prefabs (including the necessary Shaders, scripts and art Assets) within the Standard Assets packages. ![]()
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